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How to create a HUD from an object

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I want to create an HUD that requires me to use an game object instead of the regular Unity HUD. Something Like this: http://answers.unity3d.com/questions/14770/creating-a-circular-progressbar-timer.html So, i was wondering how I would use this object as a HUD? I tried attaching it to the camera but it gets affected by the light and it also goes through objects if you go too close. Is there a way where only the camera can see it but doesn't get effected by any environmet?

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