I want to create an HUD that requires me to use an game object instead of the regular Unity HUD.
Something Like this:
http://answers.unity3d.com/questions/14770/creating-a-circular-progressbar-timer.html
So, i was wondering how I would use this object as a HUD?
I tried attaching it to the camera but it gets affected by the light and it also goes through objects if you go too close.
Is there a way where only the camera can see it but doesn't get effected by any environmet?
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