Quantcast
Channel: Latest Questions by aosome23
Viewing all articles
Browse latest Browse all 64

How to use Inheritance and Constructors in Unity

$
0
0
I have a difficult time trying to implement inheritance and constructors in unity. Are there any examples that use this ideas? I am asking this because I have a hard time scripting in unity while I don't feel this when I code for my cs classes. I don't know why but it seems really different. One example is that I end up creating bunch of little scripts for different actions and the amount of script and script referencing becomes absurd. This is why I thought inheritance, abstract classes, POLYMORPHISM might help. For constructors, I don't understand how are you supposed to use this? Constructors basically creates a new object. However, usually in unity, you have all the gameobjects spawned in the scene or it is Instantiate(). So it will help if examples are provided!! :p Also, on the same topic on organization of scripts, what is: MODULARIZATION & DEPENDENCY INVERSION mentioned in [this post][1] thank you :D [1]: http://unity3d.com/learn/tutorials/modules/intermediate/scripting/coding-practices

Viewing all articles
Browse latest Browse all 64

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>